| Component | Translation | |
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| This translation Translated Selfless Heroes/level005 |
Trigger all the %%icon icon-switch$%% switches
%%icon mdi mdi-alert-octagon-outline$%%Warning: don't let your %%icon icon-hero$%% heroes fall into the hole. |
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| Following strings have different sources but same context. | ||
| Translated Selfless Heroes/level009 |
Light all %%icon icon-bonfire$%% bonfires
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Change compared to this translation: %%icon mdi mdi-alert-octagon-outline$%%Warning: don't let your %%icon icon-hero$%% heroes fall into the hole. |
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| Translated Selfless Heroes/level001 |
Help the %%icon icon-hero$%% heroes to walk on the %%icon icon-switch$%% switches
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Change compared to this translation: %%icon mdi mdi-alert-octagon-outline$%%Warning: don't let your %%icon icon-hero$%% heroes fall into the hole. |
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| Translated Selfless Heroes/level002 |
Trigger all the %%icon icon-switch$%% switches
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Change compared to this translation:
Trigger all the %%icon icon-switch$%% switches
%%icon mdi mdi-alert-octagon-outline$%%Warning: don't let your %%icon icon-hero$%% heroes fall into the hole. |
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| Translated Selfless Heroes/level209 |
For each column, calculate its average value and write it on all its %%icon icon-egg$%% eggs
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Change compared to this translation: %%icon mdi mdi-alert-octagon-outline$%%Warning: don't let your %%icon icon-hero$%% heroes fall into the hole. |
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| Translated Selfless Heroes/level003 |
Trigger all the %%icon icon-switch$%% switches.
%%icon mdi mdi-information-outline$%% Check the help about %%statement branching-statement$if%% to better understand how it works. |
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Change compared to this translation:
Trigger all the %%icon icon-switch$%% switches.
%%icon mdi mdi- |
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| Translated Selfless Heroes/level202 |
Copy the %%icon icon-egg$%% left eggs to the %%icon icon-egg$%% right eggs.
%%icon mdi mdi-information-outline$%% Your heroes are now able to memorize things. Use %%statement assign-statement$set%% to memorize the value of an egg and thus be able to write it later. %%icon mdi mdi-alert-octagon-outline$%%Warning: you must not touch the %%icon icon-egg$%% eggs that are on the left. At the end, all %%icon icon-egg$%% eggs must be on the floor and in the same place as at the beginning. |
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Change compared to this translation: %%icon mdi mdi-alert-octagon-outline$%%Warning: don't let your %%icon icon-hero$%% heroes fall into the hole %%icon mdi mdi-information-outline$%% Your heroes are now able to memorize things. Use %%statement assign-statement$set%% to memorize the value of an egg and thus be able to write it later. %%icon mdi mdi-alert-octagon-outline$%%Warning: you must not touch the %%icon icon-egg$%% eggs that are on the left. At the end, all %%icon icon-egg$%% eggs must be on the floor and in the same place as at the beginning. |
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| Translated Selfless Heroes/level004 |
Trigger all the %%icon icon-switch$%% switches
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Change compared to this translation:
Trigger all the %%icon icon-switch$%% switches
%%icon mdi mdi-alert-octagon-outline$%%Warning: don't let your %%icon icon-hero$%% heroes fall into the hole. |
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| Translated Selfless Heroes/level208 |
Move the %%icon icon-egg$%% eggs right of as many squares as their number to discover the hidden image.
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Change compared to this translation: %%icon mdi mdi-alert-octagon-outline$%%Warning: don't let your %%icon icon-hero$%% heroes fall into the hol |
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| Translated Selfless Heroes/level006 |
Light all %%icon icon-bonfire$%% bonfires
%%icon mdi mdi-information-outline$%% Use %%statement action-statement$fireball%% to light the bonfires |
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Change compared to this translation: %%icon mdi mdi- |
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| Translated Selfless Heroes/level007 |
Light all %%icon icon-bonfire$%% bonfires
%%icon mdi mdi-alert-octagon-outline$%%Warning: all the heroes must survive |
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Change compared to this translation: %%icon mdi mdi-alert-octagon-outline$%%Warning: |
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| Translated Selfless Heroes/level207 |
Move the %%icon icon-egg$%% eggs right of as many squares as their number to discover the hidden image
%%icon mdi mdi-information-outline$%% You can %%statement action-statement$write%% anything you want on %%icon icon-egg$%% eggs |
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Change compared to this translation: %%icon mdi mdi- |
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| Translated Selfless Heroes/level008 |
Light all %%icon icon-bonfire$%% bonfires
%%icon mdi mdi-information-outline$%% Use %%statement branching-statement$jump%% to repeat actions |
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Change compared to this translation: %%icon mdi mdi- |
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| Translated Selfless Heroes/level203 |
Copy the left column on all the other columns
%%icon mdi mdi-information-outline$%% If you can't find the solution, take inspiration from the level %%level-title$"One at a time"%% |
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Change compared to this translation: %%icon mdi mdi- |
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| Translated Selfless Heroes/level409 |
Copy the %%icon icon-egg$%% eggs from the 1st column to the 2nd, those from the 2nd to the 3rd etc. Write 0 on all %%icon icon-egg$%% eggs in the 1st column.
%%icon mdi mdi mdi-information-outline$%% At the end the %%icon icon-egg$%% eggs must be in the same place as at the beginning. |
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Change compared to this translation: %%icon mdi mdi-alert-octagon-outline$%%Warning: don't let your %%icon icon-hero$%% heroes fall %%icon mdi mdi mdi-information-outline$%% At the end the %%icon icon-egg$%% eggs must be in |
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| Translated Selfless Heroes/level206 |
Move the %%icon icon-egg$%% eggs down of as many squares as their number to discover the hidden image.
Then bring %%icon icon-hero$%% heroes all the way down. %%icon mdi mdi-information-outline$%% Use %%statement assign-statement$calc%% and %%icon icon-variable$%% %%statement assign-statement$ a%% variable to count your steps. |
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Change compared to this translation: Then bring %%icon icon-hero$%% heroes all the way down. %%icon mdi mdi- |
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| Translated Selfless Heroes/level010 |
Light all %%icon icon-bonfire$%% bonfires
%%icon mdi mdi-alert-octagon-outline$%%Warning: all the heroes must survive %%icon mdi mdi-information-outline$%% copy/paste the code from the previous level to go faster |
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Change compared to this translation: %%icon mdi mdi-alert-octagon-outline$%%Warning: %%icon mdi mdi-information-outline$%% copy/paste the code from the previous level to go faster |
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| Translated Selfless Heroes/level204 |
Write the maximum of each column on the bottom %%icon icon-egg$%% eggs
%%icon mdi mdi-alert-octagon-outline$%%Warning: you must not touch the top %%icon icon-egg$%% eggs |
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Change compared to this translation: %%icon mdi mdi-alert-octagon-outline$%%Warning: |
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| Translated Selfless Heroes/level408 |
These little monsters are reproducing at a frightening pace! Stop the infestation before it is too late.
%%icon mdi mdi-alert-octagon-outline$%%Maximum number of heroes: 10 |
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Change compared to this translation:
T
%%icon mdi mdi-alert-octagon-outline$%%Warning: don't let your %%icon icon-hero$%% heroes fall into the hole. %%icon mdi mdi-alert-octagon-outline$%%Maximum number of heroes: 10 |
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| Translated Selfless Heroes/level407 |
Put the %%icon icon-egg$%% egg of maximum value into the %%icon icon-cauldron$%% cauldron.
%%icon mdi mdi-alert-octagon-outline$%%Maximum number of heroes: 31 |
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Change compared to this translation: %%icon mdi mdi-alert-octagon-outline$%%Warning: don't let your %%icon icon-hero$%% heroes fall into the hole. %%icon mdi mdi-alert-octagon-outline$%%Maximum number of heroes: 31 |
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| Translated Selfless Heroes/level205 |
Add 1 to all %%icon icon-egg$%% eggs.
%%icon mdi mdi-information-outline$%% Your heroes are now able to do calculations. Use %%statement assign-statement$calc%% to calculate. |
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Change compared to this translation: %%icon mdi mdi- |
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| Translated Selfless Heroes/level011 |
These two ogres are after you. Get rid of them before they catch up with you.
%%icon mdi mdi-information-outline$%% Use the %%icon icon-switch$%% switches to disable/enable the %%icon icon-spikes$%% spikes. |
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Change compared to this translation:
T
%%icon mdi mdi- |
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| Translated Selfless Heroes/level406 |
Write the sum of all %%icon icon-egg$%% eggs on the top egg. At the end, the top %%icon icon-egg$%% egg must be in the same place as at the beginning.
%%icon mdi mdi mdi-alert-octagon-outline$%% Do not write anything other than the sum of the eggs on the top %%icon icon-egg$%% egg. You can write whatever you want on the other %%icon icon-egg$%% eggs. |
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Change compared to this translation: %%icon mdi mdi mdi-alert-octagon-outline$%% |
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| Translated Selfless Heroes/level405 |
The number on the %%icon icon-egg$%% egg to the right of the %%icon icon-cauldron$%% cauldron indicates the number of the column of the egg to put into the %%icon icon-cauldron$%% cauldron.
The number on the %%icon icon-egg$%% egg below the %%icon icon-cauldron$%% cauldron indicates the number of the row. %%icon mdi mdi-alert-octagon-outline$%%Do not take the other %%icon icon-egg$%% eggs. %%icon mdi mdi-alert-octagon-outline$%%Maximum number of heroes: 50 |
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Change compared to this translation:
T
%%icon mdi mdi-alert-octagon-outline$%%Warning: don't let your %%icon icon-hero$%% heroes fall into the hole. The number on the %%icon icon-egg$%% egg below the %%icon icon-cauldron$%% cauldron indicates the number of the row. %%icon mdi mdi-alert-octagon-outline$%%Do not take the other %%icon icon-egg$%% eggs. %%icon mdi mdi-alert-octagon-outline$%%Maximum number of heroes: 50 |
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| Translated Selfless Heroes/level404 |
The number on the %%icon icon-egg$%% egg above the %%icon icon-cauldron$%% cauldron indicates which egg to put in the cauldron.
For example, if the egg says 4, then you have to put the 4th %%icon icon-egg$%% egg in the %%icon icon-cauldron$%% cauldron. %%icon mdi mdi-information-outline$%% When a clone is created, it inherits the variables from its creator. %%icon mdi mdi-alert-octagon-outline$%%Do not take the other %%icon icon-egg$%% eggs. |
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Change compared to this translation:
T
For example, if the egg says 4, then you have to put the 4th %%icon icon-egg$%% egg in the %%icon icon-cauldron$%% cauldron. %%icon mdi mdi- %%icon mdi mdi-alert-octagon-outline$%%Do not take the other %%icon icon-egg$%% eggs. |
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| Translated Selfless Heroes/level013 |
%%icon icon-hero$%% Heroes must go to the crosses
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Change compared to this translation: %%icon mdi mdi-alert-octagon-outline$%%Warning: don't let your %%icon icon-hero$%% heroes fall into the hole. |
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| Translated Selfless Heroes/level403 |
Fill the pyramid with your %%icon icon-hero$%% heroes.
%%icon mdi mdi-alert-octagon-outline$%%Warning: in this level, if a cloning action fails, the hero trying to clone himself will die. |
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Change compared to this translation: %%icon mdi mdi-alert-octagon-outline$%%Warning: don't let your %%icon icon-hero$%% heroes fall into the hol %%icon mdi mdi-alert-octagon-outline$%%Warning: in this level, if a cloning action fails, the hero trying to clone himself will die. |
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| Translated Selfless Heroes/level014 |
Trigger all the %%icon icon-switch-red$%% switches
%%icon mdi mdi-information-outline$%% Once you triggered a red %%icon icon-switch-red$%% switch, it stays triggered. Even if you don't stay on it. |
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Change compared to this translation:
Trigger all the %%icon icon-switch-red$%% switches
%%icon mdi mdi- |
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| Translated Selfless Heroes/level402 |
Trigger all the %%icon icon-switch$%% switches.
%%icon mdi mdi-alert-octagon-outline$%%Maximum number of heroes: 10 |
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Change compared to this translation:
Trigger all the %%icon icon-switch$%% switches.
%%icon mdi mdi-alert-octagon-outline$%% |
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| Translated Selfless Heroes/level401 |
Occupy all the dark squares with your %%icon icon-hero$%% heroes.
%%icon mdi mdi-information-outline$%% Now your heroes are able to %%statement branching-statement$clone%% themselves. Check the help about %%statement branching-statement$clone%% to better understand how it works. |
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Change compared to this translation: %%icon mdi mdi- |
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| Translated Selfless Heroes/level101 |
Put the %%icon icon-egg$%% eggs into the %%icon icon-cauldron$%% cauldrons
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Change compared to this translation: %%icon mdi mdi-alert-octagon-outline$%%Warning: don't let your |
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| Translated Selfless Heroes/level311 |
Multiply by 2 the 6-digit number formed by the %%icon icon-egg$%% eggs and write the result on the %%icon icon-egg$%% eggs in the same way (1 digit by egg). Then drop all %%icon icon-egg$%% eggs at the same time between the two %%icon icon-bonfire$%% bonfires.
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Change compared to this translation: %%icon mdi mdi-alert-octagon-outline$%%Warning: don't let your %%icon icon-hero$%% heroes fall into the hole |
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| Translated Selfless Heroes/level102 |
These %%icon icon-egg$%% eggs were randomly scattered throughout the room. Put one %%icon icon-egg$%% egg in each %%icon icon-cauldron$%% cauldron to prepare the dinner.
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Change compared to this translation:
T
%%icon mdi mdi-alert-octagon-outli |
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| Translated Selfless Heroes/level310 |
Copy the bottom %%icon icon-egg$%% eggs on the top %%icon icon-egg$%% eggs.
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Change compared to this translation: %%icon mdi mdi-alert-octagon-outline$%%Warning: don't let your %%icon icon-hero$%% heroes fall into the hole |
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| Translated Selfless Heroes/level103 |
Put the %%icon icon-egg$%% egg into the %%icon icon-cauldron$%% cauldron
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Change compared to this translation: %%icon mdi mdi-alert-octagon-outline$%%Warning: don't let your |
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| Translated Selfless Heroes/level308 |
Move the hero from the left, all the way to the right.
%%icon mdi mdi-information-outline$%% In order to lower the %%icon icon-spikes$%% spikes, you must enable the right %%icon icon-switch$%% switches. The combination is written on the %%icon icon-egg$%% eggs: 1 = enable the switch 0 = disable the switch |
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Change compared to this translation: %%icon mdi mdi- The combination is written on the %%icon icon-egg$%% eggs: 1 = enable the switch 0 = disable the switch |
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| Translated Selfless Heroes/level105 |
Put all the %%icon icon-egg$%% eggs which are less than 4
into the %%icon icon-cauldron$%% cauldrons |
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Change compared to this translation: %%icon mdi mdi-alert-octagon-outline$%%Warning: don't let your into the %%icon icon- |
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| Translated Selfless Heroes/level307 |
Move the hero from the left, all the way to the right.
%%icon mdi mdi-information-outline$%% In order to lower the %%icon icon-spikes$%% spikes, you must enable the right %%icon icon-switch$%% switches. The combination is written on the %%icon icon-egg$%% eggs: 1 = enable the switch 0 = disable the switch |
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Change compared to this translation: %%icon mdi mdi- The combination is written on the %%icon icon-egg$%% eggs: 1 = enable the switch 0 = disable the switch |
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| Translated Selfless Heroes/level106 |
Put the %%icon icon-egg$%% egg of maximum value
into the %%icon icon-cauldron$%% cauldron %%icon mdi mdi-information-outline$%% In case of a tie, choose one of the two |
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Change compared to this translation: into the %%icon icon-cauldron$%% cauldron %%icon mdi mdi- |
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| Translated Selfless Heroes/level306 |
Count the different types of %%icon icon-egg$%% eggs.
Write the number of %%icon icon-egg$%% eggs that are worth 0 on the left egg and the number of %%icon icon-egg$%% eggs that are worth 1 on the right egg. |
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Change compared to this translation: %%icon mdi mdi-alert-octagon-outline$%%Warning: don't Write the number of %%icon icon-egg$%% eggs that are worth 0 on the left |
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| Translated Selfless Heroes/level107 |
Put the maximum %%icon icon-egg$%% egg from each column into the corresponding %%icon icon-cauldron$%% cauldron
%%icon mdi mdi-alert-octagon-outline$%%Warning: don't put the other %%icon icon-egg$%% eggs into the %%icon icon-cauldron$%% cauldrons |
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Change compared to this translation: %%icon mdi mdi-alert-octagon-outline$%%Warning: don't |
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| Translated Selfless Heroes/level305 |
Put %%icon icon-egg$%% eggs that have the same parity as the top egg in the %%icon icon-cauldron$%% cauldrons.
For example, if the top egg is even, put all the even eggs into the cauldrons. %%icon mdi mdi-information-outline$%% If %%type-operator$n%% is an even number, then %%type-operator$n % 2 = 0%%. |
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Change compared to this translation: For example, if the top egg is even, put all the even eggs into the cauldrons. %%icon mdi mdi- |
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| Translated Selfless Heroes/level304 |
Trigger all the %%icon icon-switch$%% switches.
%%icon mdi mdi-information-outline$%% Now heroes can talk to all heroes at once with %%statement speach-statement$tell%%. |
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Change compared to this translation:
Trigger all the %%icon icon-switch$%% switches.
%%icon mdi mdi- |
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| Translated Selfless Heroes/level108 |
These %%icon icon-egg$%% eggs were scattered throughout the room. Pack them all at the bottom of the room to tidy up.
%%icon mdi mdi-alert-octagon-outline$%%Warning: the %%icon icon-egg$%% eggs must remain on their column and in the order in which you found them |
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Change compared to this translation:
T
%%icon mdi mdi-alert-octagon-outline$%%Warning: don't let your %%icon icon-hero$%% heroes fall %%icon mdi mdi-alert-octagon-outline$%%Warning: the %%icon icon-egg$%% eggs must remain on their column and in |
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| Translated Selfless Heroes/level303 |
Occupy all the dark squares with your %%icon icon-hero$%% heroes.
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Change compared to this translation: %%icon mdi mdi-alert-octagon-outline$%%Warning: don't let |
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| Translated Selfless Heroes/level109 |
Sort the %%icon icon-hero$%% heroes from smallest on the left to largest on the right
%%icon mdi mdi-information-outline$%% Heroes can switch places when they go in opposite directions at the same time |
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Change compared to this translation: %%icon mdi mdi- |
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| Translated Selfless Heroes/level110 |
Put the maximum %%icon icon-egg$%% egg into the %%icon icon-cauldron$%% cauldron
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Change compared to this translation: %%icon mdi mdi-alert-octagon-outline$%%Warning: don't let your |
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| Translated Selfless Heroes/level301 |
Trigger all the %%icon icon-switch$%% switches.
%%icon mdi mdi-information-outline$%% Now heroes can talk to each other. Check the help about %%statement speach-statement$tell%% and %%statement speach-statement$listen%% to better understand how it works. |
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Change compared to this translation:
Trigger all the %%icon icon-switch$%% switches.
%%icon mdi mdi- |
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| Translated Selfless Heroes/level111 |
The %%icon icon-cauldron$%% cauldrons are labelled from 0 to 9 by the eggs in front of them. Put the %%icon icon-egg$%% eggs that are in front of the heroes into the corresponding %%icon icon-cauldron$%% cauldrons.
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Change compared to this translation:
T
%%icon mdi mdi-alert-octagon-outline$%%Warning: don't let your %%icon icon-hero$%% heroes fall into the hole |
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| Translated Selfless Heroes/level214 |
Put the %%icon icon-egg$%% eggs into the %%icon icon-cauldron$%% cauldron in ascending order. First egg 0 then 1 etc.
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Change compared to this translation: %%icon mdi mdi-alert-octagon-outline$%%Warning: don't let your %%icon icon-hero$%% heroes fall into the hole |
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| Translated Selfless Heroes/level112 |
The %%icon icon-cauldron$%% cauldrons are labelled from 0 to 6 by the eggs in front of them. Put all the other %%icon icon-egg$%% eggs into the corresponding %%icon icon-cauldron$%% cauldrons.
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Change compared to this translation:
T
%%icon mdi mdi-alert-octagon-outline$%%Warning: don't let your %%icon icon-hero$%% heroes fall into the hole |
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| Translated Selfless Heroes/level213 |
Put all the %%icon icon-egg$%% eggs into the %%icon icon-cauldron$%% cauldron
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Change compared to this translation: %%icon mdi mdi-alert-octagon-outline$%%Warning: don't let your |
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| Translated Selfless Heroes/level113 |
Throw all the %%icon icon-hero$%% heroes into the hole except the one with the %%icon icon-egg$%% egg of maximum value.
%%icon mdi mdi-information-outline$%% If several heroes have an %%icon icon-egg$%% egg of maximum value, only one must survive. |
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Change compared to this translation:
T
%%icon mdi mdi- |
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| Translated Selfless Heroes/level212 |
Put all the %%icon icon-egg$%% eggs into the %%icon icon-cauldron$%% cauldron.
%%icon mdi mdi-information-outline$%% It's always a little tricky to find your way through a maze… Fortunately now you can use %%statement assign-statement$nearest%% to find your way. |
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Change compared to this translation: %%icon mdi mdi- |
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| Translated Selfless Heroes/level309 |
Move the heroes from the left, all the way to the right.
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Change compared to this translation: %%icon mdi mdi-alert-octagon-outline$%%Warning: don't let your %%icon icon-hero$%% heroes fall in |
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| Translated Selfless Heroes/level114 |
Sort the %%icon icon-egg$%% eggs from the smallest on the left to the largest on the right.
%%icon mdi mdi-information-outline$%% At the end, the %%icon icon-egg$%% eggs must be on the floor in the same line as at the beginning. |
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Change compared to this translation: %%icon mdi mdi- |
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| Translated Selfless Heroes/level211 |
Looks like he's starving. You better give him what he wants before he gets angry…
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Change compared to this translation: %%icon mdi mdi-alert-octagon-outline$%%Warning: don't let your %%icon icon-hero$%% heroes fall into the hole. |
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| Translated Selfless Heroes/level115 |
Sort the %%icon icon-egg$%% eggs from the smallest on the left to the largest on the right.
%%icon mdi mdi-information-outline$%% This time, your %%icon icon-hero$%% heroes will have to cooperate. |
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Change compared to this translation: %%icon mdi mdi- |
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| Translated Selfless Heroes/level210 |
Write the average value of all %%icon icon-egg$%% eggs on each %%icon icon-egg$%% egg
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Change compared to this translation: %%icon mdi mdi-alert-octagon-outline$%%Warning: don't let your %%icon icon-hero$%% heroes fall into the hole. |
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| Translated Selfless Heroes/level201 |
Use %%statement action-statement$write%% to write on %%icon icon-egg$%% eggs. For each %%icon icon-egg$%% egg, if it is less than 5, write 0 on it, otherwise write 9.
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Change compared to this translation: %%icon mdi mdi-alert-octagon-outline$%%Warning: don't let your %%icon icon-hero$%% heroes fall into the hole |
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| Translated Selfless Heroes/level012 |
%%icon icon-hero$%% Heroes must go to the crosses one at a time. First the hero on the left, then the hero on his right, etc.
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Change compared to this translation: %%icon mdi mdi-alert-octagon-outline$%%Warning: don't let your %%icon icon-hero$%% heroes fall into the hole |
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| Translated Selfless Heroes/level302 |
%%icon icon-hero$%% Heroes must go to the crosses one at a time. First the hero on the left, then the hero on his right, etc.
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Change compared to this translation: %%icon mdi mdi-alert-octagon-outline$%%Warning: don't let your %%icon icon-hero$%% heroes fall into the hole |
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| Translated Selfless Heroes/level104 |
Put one %%icon icon-egg$%% egg which is less than 4
into each %%icon icon-cauldron$%% cauldron %%icon mdi mdi-information-outline$%% If you want to test the value of an %%icon icon-egg$%% egg which is on the floor, you can use a %%icon icon-direction$%% direction. Your heroes are smart enough to understand that you're talking about the %%icon icon-egg$%% egg. |
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Change compared to this translation: into each %%icon icon-cauldron$%% cauldron %%icon mdi mdi- |
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