Translation

.level_help_tab_set_function_2
You could read the above example as "Set the variable a to 3".
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Context English Arabic State
.level_help_tab_drop_function_1
%%statement action-statement$drop%% says to your hero to drop his item.
.level_help_tab_drop_function_2
You could read the above example as "Drop your item on the square on your right".
.level_help_tab_write_function_1
%%statement action-statement$write%% says to your hero to write something on his item.
.level_help_tab_write_function_2
You could read the above example as "Write 3 on your item".
.level_help_tab_set_function_1
%%statement assign-statement$set%% initializes a variable.
.level_help_tab_set_function_2
You could read the above example as "Set the variable a to 3".
.level_help_tab_calc_function_1
%%statement assign-statement$calc%% makes a calculation and puts the result in a variable.
.level_help_tab_calc_function_2
You could read the above example as "Set the variable b to a + 2".
.level_help_tab_calc_function_4
In Selfless Heroes, there are only integer numbers.

The operator %%type-operator$"/"%% is integer division.
For example, %%type-operator$9 / 2 = 4%%.

The operator %%type-operator$"%"%% is called "modulo". It calculates the remainder of the integer division.
For example, %%type-operator$9 % 2 = 1%% because %%type-operator$9 / 2 = 4%% has a remainder of 1.
.level_help_tab_nearest_function_1
%%statement assign-statement$nearest%% searches for the nearest object of a given type (%%icon icon-cauldron$%% cauldron, %%icon icon-egg$%%egg etc.) and puts the result in a variable.
.level_help_tab_nearest_function_2
You could read the above example as "Memorize the nearest egg in the variable a and then go get that egg".

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Glossary

English Arabic
No related strings found in the glossary.

Source information

Context
.level_help_tab_set_function_2
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Source string age
6 years ago
Translation file
src/locale/messages-ar.json, string 132